![]() ![]() Weapon auto-reloading no longer cancels emotes.Fixed auto-pickup of items not working when first landing from skydiving.Fixed an issue where entering a vehicle while ziplining left the fall damage immunity visual effect on the player.Fixed an issue where the player couldn’t pick up items dropped around the Zipline pole.Fixed an issue where players could stop themselves from getting on a Zipline by standing too far behind it and colliding into the ground as they try to enter.Fixed aim assist to work through windows.Fixed Bush consumable not being destroyed if player takes damage from a great distance.This would happen if a player looted a weapon dropped by a player immediately after being eliminated. Fixed an issue where weapons picked up would sometimes be incorrectly unloaded.Fixed an issue where players were able to aim down sights while jumping.Fixed a bug where the Lynx Outfit would jitter very badly when playing the original Wave emote in the lobby.However, at this time there will be no in-game notification for you receiving these rewards. ![]() Any Challenges that were ready to be collected will be auto completed and all rewards will be delivered.Starting in Season 8, daily quests will be automatically claimed once they’ve been completed.Cozy Campfire now glows while active when viewed through a Thermal Scope.Increased Infinite Dab duration from 11 hours to 12 hours in the lobby.This functionality excludes “fill” players who are added into the party during matchmaking or teammates from large team modes such as Team Rumble.Party members are able to provide progress to the selected challenge in addition to yourself.Prior to a match, enable Party Assist on a Daily or Weekly challenge to complete it with the assistance of everyone in your party.Volcanic Vents will boost players and vehicles into the sky in a gust of hot air!.Lava will deal 1 damage per touch and will cause players to bounce off the surface.Fixed items occasionally being invisible to some players.Fixed an issue where players couldn’t use Auto-Run while using a Hoverboard with a gamepad.Fixed Legendary/Epic Pump Shotgun pellet tracers and muzzle flash sometimes not replicating to other clients.Fixed players accidentally sticking Remote Explosives onto themselves after applying a Consumable Bush.Fixed Clingers causing damage through walls / floors when stuck to a player.If the fire button is pressed while the shotgun cooldown is still active after swapping weapons then the shotgun will automatically fire once the cooldown is over.Supply Drops now properly appear on the map.Reduced the chance of receiving a Legendary quality assault rifle from 1.82% to 1.13%.Reduced the chance of receiving an Epic quality assault rifle from 7.02% to 3.52%.Reduced the chance of receiving a Rare quality assault rifle from 16.17% to 10.91%.Increased chance of receiving an Uncommon quality assault rifle from 26.83% to 28.15%.Increased chance of receiving a Common quality assault rifle from 48.56% to 56.30%.Total number of Assault Rifles available remains unchanged.Reduced the availability of high tier Assault Rifles.Deals 100 Damage to enemies on a direct hit and 50 Damage to enemies within a small radius.Cannonballs and players can plow through a number of objects before stopping with a bang, causing damage and knockback to nearby players. The cannon will fire cannonballs or players a great distance.Push the Cannon into position, take aim, and fire! Alternatively, climb into the barrel and launch yourself!.The 3rd person will follow your subject at a flat, easy, close on an angle which is suitable for the inside of buildings or tight space encounters. These angles of the camera will contribute to the feel and look of the replay so it is best to know them well. And you can also shift the perspective with camera options on the right side of that. You can cycle that through the player indicator at the right side of the playback bar. The most important thing is the subject that you are choosing to view the footage from. You can also slow down the footage or speed it up and you can pause and play it as well. The curved arrows will jump the footage forward or backwards 15 seconds. These things are marked on the bar which shows the length of footage. The arrows present on each end will pull you towards the end or beginning footage or between the milestones like death or elimination. ![]() These things might sound technical but if you mess with them a bit, you can produce some good results. But it also lets you adjust the finer aspects of the image like focal length. The camera is actually two-pronged so it lets you adjust some of the visual goodies like nameplates. ![]()
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